Degrees to radians
One degree is 0.0174533 radian. Enter any value and the answer updates as you type.
Converter
Degree to Radian at a glance
21 rows| Degree | Radian |
|---|---|
| 1 ° | 0.01745329252 rad |
| 2 ° | 0.03490658504 rad |
| 3 ° | 0.05235987756 rad |
| 4 ° | 0.06981317008 rad |
| 5 ° | 0.0872664626 rad |
| 6 ° | 0.1047197551 rad |
| 7 ° | 0.1221730476 rad |
| 8 ° | 0.1396263402 rad |
| 9 ° | 0.1570796327 rad |
| 10 ° | 0.1745329252 rad |
| 15 ° | 0.2617993878 rad |
| 20 ° | 0.3490658504 rad |
| 25 ° | 0.436332313 rad |
| 30 ° | 0.5235987756 rad |
| 40 ° | 0.6981317008 rad |
| 50 ° | 0.872664626 rad |
| 75 ° | 1.308996939 rad |
| 100 ° | 1.745329252 rad |
| 250 ° | 4.36332313 rad |
| 500 ° | 8.72664626 rad |
| 1,000 ° | 17.45329252 rad |
Quick pairs
tap to loadWhy people convert degrees to radians
Trigonometry homework and most programming languages' math libraries expect angles in radians, while everyday angle measurement, compass headings, and most non-technical contexts use degrees, so converting between the two comes up constantly in both classroom and code. A full circle is 360 degrees or exactly 2π radians, the anchor behind every degrees-to-radians conversion, and a right angle, 90 degrees, is exactly π divided by 2 radians, a pairing worth memorizing since it recurs constantly in trigonometry.
Game and graphics programming hits the same conversion from a design angle: a 3D engine like Unity or Three.js stores and computes every rotation internally in radians, even though the editor's rotation sliders and inspector panels display degrees for the designer's convenience, so any rotation value typed or read programmatically has to cross this exact conversion.
How the degree to radian conversion works
A full circle is defined as 360 degrees and also as exactly 2π radians, so one degree equals π/180 radians — the irrational constant 0.01745329252.
rad = ° × 0.01745329252
A 45° angle converts to 45 × 0.01745329252 = 0.785398 rad, exactly π/4. A 90° right angle converts to 90 × 0.01745329252 = 1.570796 rad, exactly π/2. A 270° angle converts to 270 × 0.01745329252 = 4.712389 rad, exactly 3π/2.
Going the other way, multiply radians by 57.29577951: a result of 1 radian converts to 1 × 57.29577951 = 57.2958°, the well-known fact that one radian is a little under 57.3 degrees.
Because π is irrational, most radian results don't terminate cleanly, so rounding to 4–6 decimal places is standard practice; for the common "nice" angles — 30°, 45°, 60°, 90°, 180° — it's usually clearer to express the answer as a fraction of π (π/6, π/4, π/3, π/2, π) rather than a long decimal.
The mistake specific to this pair is forgetting that virtually every programming language's built-in trig functions — sin(), cos(), atan2() — expect radians, not degrees, by default. Passing 45 directly into sin(45) expecting "sin of 45 degrees" actually computes the sine of 45 radians, a completely different and much larger angle, producing a nonsensical result unless the degrees are converted first.
Questions
How many radians are in 60 degrees?
60 × 0.01745329252 = 1.047198 radians, exactly π/3.
How do I convert radians back to degrees?
Multiply by 57.29577951. For example, 2 radians converts to 2 × 57.29577951 ≈ 114.59°.
Why do programming languages and calculus use radians instead of degrees?
Radians make calculus formulas simpler: the derivative of sin(x) is exactly cos(x) only when x is measured in radians. Using degrees would require an extra conversion constant in every derivative and integral, so radians became the standard unit for any math involving calculus.
Is there a shortcut for converting common angles without a calculator?
Memorize that 30°, 45°, 60°, 90°, and 180° equal π/6, π/4, π/3, π/2, and π radians respectively — these five show up so often in trigonometry that it's faster to recall them than to recompute the decimal each time.
What's the most common mistake when working with degrees and radians in code?
Passing a degree value straight into a programming language's trig functions, which almost always expect radians by default. sin(45) in code computes the sine of 45 radians, not 45 degrees, giving a wildly different and incorrect result unless the value is converted first.
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